<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Sneaky Necro Devlog - itch.io</title><link>https://rackhim.itch.io/sneaky-necro</link><description>Necromancer in hiding tries to appease his god by destroying kingdoms</description><item><guid>https://rackhim.itch.io/sneaky-necro/devlog/1697230/update-11b</guid><title>Update 1.1b</title><link>https://rackhim.itch.io/sneaky-necro/devlog/1697230/update-11b</link><pubDate>Thu, 08 Oct 2026 11:24:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwNjU1MTYwLnBuZw==/400x224%23c/T4qXtJ.png" class="post_image"/><p>Update Major (DONE) Raising dead at graveyards now gives you up to 2 zombies, if enough corpses given. The Upgrade lets you raise as many zombies, as there are corpses and you have control points left...</p>]]></description></item><item><guid>https://rackhim.itch.io/sneaky-necro/devlog/1695938/update-11a2</guid><title>Update 1.1a.2</title><link>https://rackhim.itch.io/sneaky-necro/devlog/1695938/update-11a2</link><pubDate>Wed, 07 Oct 2026 14:45:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hotfix #2 - Buttons in the settlementscreen now are correctly disabled if the player has nothing to sell - Soldiers on patrol no longer hunt the player until the end of time - You cannot start a ritua...</p>]]></description></item><item><guid>https://rackhim.itch.io/sneaky-necro/devlog/1695766/update-11a1</guid><title>Update 1.1a.1</title><link>https://rackhim.itch.io/sneaky-necro/devlog/1695766/update-11a1</link><pubDate>Wed, 07 Oct 2026 12:06:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzMwNjI1NjE1LnBuZw==/400x224%23c/hTvtIE.png" class="post_image"/><p>Hotfix for some serious issues and some smaller: - New font for text - You can now build buildings in the player camp again - Settlements don&#039;t grow in such a rapid pace - You received soulcrystals ev...</p>]]></description></item></channel></rss>